//
//  MapCreator.hpp
//  ballvsblock
//
//  Created by 宋志京 on 2017/6/15.
//
//

#ifndef MapCreator_hpp
#define MapCreator_hpp

#include "cocos2d.h"
USING_NS_CC;
class GameScene;
class MapCreator:public cocos2d::Node{
public:
    static MapCreator* createWithGameScene(GameScene *gs);
    virtual bool initWithGameScene(GameScene *gs);
    void  createUpdate(float dt);
private:
    GameScene *gs;
};

#endif /* MapCreator_hpp */
